underworld
editor · motion · 3d · vfx
local time — --:--:--
editing, motion design, 3d, vfx — built for internet pacing.
replace the placeholders with your real pieces. keep 6–12 strongest.
references → storyboard beats → build a “stage” → render/record → comp → grade → polish. my goal is always: readable motion, no muddy noise, and transitions that feel motivated (camera/subject movement, not random fx).
blender · after effects · premiere · photoshop · (plus whatever weird plugins the project demands)
swap the email address in work.html + index.html.