underworld
editor · motion · 3d · vfx
local time — --:--:--
+ hit
chatbox again to close15.01.26: long overdue revamp…
24.12.25: tidying up css, neatened fonts
01.11.25: new button + updated neighbours
editing, motion design, 3d, vfx — built for internet pacing.
- short-form + long-form editing (music-synced, comedic, cinematic)
- motion design (type, ui, collage, punchy transitions)
- 3d (blender) for shots, environments, title cards, product-ish renders
- compositing + vfx (ae): depth, relight, particles, cleanup
replace the placeholders with your real pieces. keep 6–12 strongest.
references → storyboard beats → build a “stage” → render/record → comp → grade → polish. my goal is always: readable motion, no muddy noise, and transitions that feel motivated (camera/subject movement, not random fx).
blender · after effects · premiere · photoshop · (plus whatever weird plugins the project demands)
swap the email address in work.html + index.html.